Among Marvel’s Midnight Suns’ many hidden secrets are 22 tarot cards to collect. Here’s where each one is and what you get for finding them all.
Marvel’s Midnight Suns is packed with secrets for players to find, from references to heroes who aren’t in the game to journal pages that fill in the blanks of the game’s story and lore. Among its most interesting collectibles are its tarot cards, which can be found scattered across the Abbey over the course of the game’s story. Each of the 22 cards features a hero who, in some way, corresponds to the major arcana in question.
While some cards are easy to find out in the open, others are better hidden and must be sought out. Many are in locations that cannot be accessed without some or all of the Word of Power abilities. Finding the cards is a fun side-quest that incorporates even more beloved characters alongside gorgeous artwork, so here’s where to find them all.
Every Tarot Card in Marvel’s Midnight Suns
The Abbey is a fairly vast space for players to explore between missions, and more of it becomes available as players unlock the four Words of Power: Open, Reveal, Purify, and Break. These skills open up the map and are vital for finding many of Midnight Suns‘ collectibles and other secrets. Most of the tarot cards require players to use at least one Word of Power, so those looking to collect all 22 of them should prioritize those quests.
Major Arcana | Character | Location |
---|---|---|
Fool | Deadpool | South of Gideon’s Cross, on a makeshift altar (requires Break) |
Magician | Doctor Doom | South of Dreamer’s Descent, on a table in a graveyard (requires Break) |
High Priestess | Jean Grey | Northeast of the Standing Stones, above a pillar (requires Open) |
Empress | Storm | Northwest of the Valley of the Winds, behind a grave in Old Salem Cemetary (requires Reveal) |
Emperor | T’Challa | South of the Everflowing Glade, off the path in the trees on the left (requires Reveal) |
Hierophant | Professor X | Behind Shaw’s Church, in the wheelbarrow (requires Open) |
Lovers | Elektra and Daredevil | East of the Garden of Envy, in the cemetery (requires Purify) |
Chariot | Silver Surfer | North of Lilith’s Garden, on the bridge (requires Purify) |
Strength | Thor | In the Chapel |
Hermit | Namor | West of Whispering Wood, near a tree stump by the altar (requires Open) |
Wheel of Fortune | Domino | West of Agatha’s Altar, above a stone altar (requires Open) |
Justice | She-Hulk | Behind Agatha’s Altar (requires Open) |
Hanged Man | Bucky Barnes | West of Agatha’s Altar, across the bridge (requires Reveal) |
Death | Death, standing in front of the Black Vortex | South of Agatha’s Altar, on the tip of the peninsula (requires Open) |
Temperance | Cloak and Dagger | North of the Blood Gate fast travel point, near some rocks |
Devil | Daimon Helstrom | In the Misty Moors, above a table (requires Break) |
Tower | The Baxter Building | Southeast of Dreamer’s Descent, above a table (requires Break) |
Star | Nova | In the Forge, by Tony Stark’s equipment |
Moon | Moon Knight | In the Forge, on Doctor Strange’s side |
Sun | Johnny Storm | North of the Abbey, between a lake and a torch |
Judgment | Galactus | Southeast corner of Misty Moors, over a well (requires Break) |
The World | Uatu, the Watcher | Next to Agatha’s Cottage, above a table (requires Reveal) |
What You Get for Collecting All of Midnight Suns’ Tarot Cards
Upon picking up the final tarot card, players will automatically unlock their rewards for completing this side-quest: the Salem suit and Salem Savior Passive ability. The Salem suit is purely cosmetic, resembling Medieval plate armor with chainmail, a metal breastplate, and knee-high leather boots, plus a traditional-looking sword and dagger.
The Salem suit comes with a Rare Passive ability called “Salem’s Savior,” which can be equipped regardless of what suit the Hunter is wearing. When equipped, knocking out one or more Lilin with an ability provides a 50% chance of drawing a card. While not the strongest Passive Midnight Suns has to offer, having more cards in your hand is almost always a good thing. As a Rare Passive, it may be especially useful to those who can unlock it relatively early in the game, before stronger options become available.